NTS maps should be shortcut free and checkpoints should also have a proper distance between each other, not to long nor to short.Īlways keep in mind that with the randomizer most maps take almost as double of the time to complete, so try to keep it fair but fun as well. (Red for air, Blue for vehicles and Green for boats). Only the base 3 colors should be used on a NTS map. Same rules as Race and checkpoints should be set to change to a vehicle type with the editor plugin! Never The Same - NTS - (gamemodes="race" racemode="nts"): Then go to Map settings > Gamemode settings then under mrgreen, "ghostmode_checkpoint" OR use this line in your meta.xml: (You can change the number 14 to the number of the checkpoint you want the ghostmode to be disabled). If you want to change the dynamic ghostmode checkpoint trigger, use the editor and go to Map Editor > Definitions and add mrgreen. Make sure checkpoints have decent respawn positions and try to warn the player with different colours for vehicle changes. All scripts are done on the server, no need to add anything else. If you're making a map different from the default race/dd game modes, you need to specify it in the meta.xml file. Minimum amount of spawn points is 50 and should be spread out as much as possible over the map/spawn area. No one will ever see the filename so you don't need to add your nick for credit. Keep the filename of your map simple and don't forget to add the mode with. If you want to add extra resources upload them in a separate zip file and Yoshi or Bier will review them.Īdding the mode to the map name would be nice, also don't forget the original author to the credits. Map managers should not have to fix your map, so make sure everything is correct before you upload. The zip file size has to be under 5MB, the total has to be below 8MB unzipped.Įxceptions can be made for some maps with custom object models, NOT custom vehicles or music. Keep your map uploads in one topic and add some screenshots or a video for new maps. Your maps should be tested and then uploaded via forum in a zip package with inside only your meta.xml.
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